The Legend of Zelda: Ocarina of Time is one of my favorite games of all time. I’ve spent what feels like years of my life playing and replaying that game. And now I find out that someone did it in less than 20 min. Video game speed-runs utilize any and every in-game glitch to get to the end as fast as you can, some with hilarious names like Pokey Escape or Ass Chest. At first I found myself marveling at these speedsters, backflipping here and there with expert perception of each rock and tuft of grass that might block their path. The novelty of it all soon wore off as I realized the runners weren’t doing anything particularly skillful. Anyone can perform a glitch; I’d bet everyone who’s ever played a game has experienced a rewarding glitch at some point. Glitches are more comedy than sport and no one wants speed comedy runs.
Today’s comic is about one glitch used in the fastest Zelda speed run. The Child Void Warp Glitch. In the glitch the user has already made it to the collapsing tower at the end of the game without obtaining the Master Sword or turning into an adult. The user will then get hit with a rock, slide into a corner and target Zelda a few times, then fall into oblivion. Oblivion then spits the user out at the final fight with the monster Ganon. One can only imagine how this might confuse princess Zelda, who was only trying to help you out of this doomed tower. Serves her right though, she jerks you around too. Sends you back in time after all that hard work. 15 years later and I’m still a little bitter about that. Not cool Zelda, not cool.